OWEN JACKSON
Hi, I’m Owen and this is my portfolio! I’m a professional client software engineer with over 5 years of experience with Unity. My main interests are in gameplay and game AI. Below are some of the projects that I have worked on. Click on a project for more details!
BSc Games Technology at UWE Bristol, 2:1
Professional Work
Supersolid – Unity Developer (Live Games)
2024 – Present
- Main client developer for the live games team, working on three games that have all been live for over 5 years
- Tools development to streamline other team members’ workflows with adding new content
- Build master duties – creating and uploading builds for Android and iOS stores
- Keeping Unity versions and third-party SDKs up-to-date
SmartCitti – Unity Developer
2019 – 2023
- Worked with multiple teams (~10 people) on the mobile app’s client
- Released to App Store and Google Play Store (1k+ downloads)
- Built UI and menu systems (Unity UI and UIToolkit)
- Editor Tools
- Native Android/iOS development for plugins
Other Projects
2023 – 2024
Online party game where you guess who in the lobby listens to the played song. Discover what your friends are listening to and learn about any crossovers you might have.
2018
Built a behaviour tree library and added a Q-Learning node to it. Used the library to create a JRPG demo where an NPC learned to exploit enemies’ elemental resistances.
2018
2D tilemap editor for creating multi-floor dungeon layouts. Manually edit tiles or procedurally generate a complete floor. Uses BSP tree and A* for the floor generation.